First of all I know this app is a little rough, I wrote it mostly as a proof of concept that you can apply the SIRDS algorithum (or at least the AbSIRD approximation of that algorithum) in real-time in Java. This applet is based on my previous PDAbSIRD which is a more complete SIRDS drawing tool available for the Pocket PC (it was written in C using Win32 to give better performance). But it is also for all of you out there who love Magic-Eye books and posters and like to see them in all kinds of interesting places like on the web. What I'm hoping is that having this applet available and putting out the source code will encourage others out there to write some interesting games that use SIRDS. To help support this idea I have also written SPonglet which is a simple Pong game using the same SIRDS code as AbSIRDlet.
I also have a few other SIRDS applications on my AbSIRD homepage (this includes a Quake 2 mod allowing you to play the whole game in SIRDS). On that page you can also find an essay on the AbSIRD algorithumn and even a demo of how it can be implimented using pixel shaders.
If there is someone out there who would like to take the time to clean up this demo and make it a more complete drawing tool I would love to see it done and would be glad to help in any way I can.