First of all I know this app is a little rough, I wrote it mostly as a proof of concept that you can apply the SIRDS algorithum (or at least the AbSIRD approximation of that algorithum) in real-time in Java. Mostly it's for those of you who love Magic-Eye books and posters and like to see them in all kinds of interesting places like on the web. What I'm hoping is that having this applet available and putting out the source code will encourage others out there to write some interesting games that use SIRDS. To help support this idea I have also written AbSIRDlet which is a simple 'height' drawingsame using the same SIRDS code as SPonglet.
I also have a few other SIRDS applications on my AbSIRD homepage (this includes a Quake 2 mod allowing you to play the whole game in SIRDS). On that page you can also find an essay on the AbSIRD algorithumn and even a demo of how it can be implimented using pixel shaders.
If there is someone out there who would like to take the time to clean up this demo and make it a more game I would love to see it done and would be glad to help in any way I can. But it would be even better if you made up some new game of your own. Possibly adapt one of the great old classic puzzles games SIRDS.